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  1. Unity Hub "Install failed: Validation failed" message whenever I try to ...

    Jul 19, 2023 · The issue is that then when I try to connect Unity to Visual Studio Code, it doesn't fully connect and features like IntelliSense don't work. I suspect this is because I didn't install from Unity …

  2. How to make the script wait/sleep in a simple way in unity

    There are many ways to wait in Unity. They are really simple but I think it's worth covering most ways to do it: 1.With a coroutine and WaitForSeconds. This is by far the simplest way. Put all the code that …

  3. Unity: Conflict between new InputSystem and old EventSystem

    Nov 26, 2020 · You probably tried to import a new input system package for multiple input devices compatibility. These type of errors are due to conflict between old and new input system packages …

  4. Unity, rotating a Vector3 along an axis - Stack Overflow

    Dec 22, 2022 · For example, I have a Vector3 and I waant to rotate it relatively Y-axis (Vector3.up). Can I do it using built-in methods, or should I use coordinate geometry and trigonometry?

  5. Unity UI button not reacting to clicks or hovering

    30 I'm using Unity 3D's new UI system to build a pause menu for my game. Currently I'm trying to have my buttons respond to mouse clicks. Some of my hierarchy is as follows: When I click on one of my …

  6. Cannot finish the game in Unity using Application.Quit()

    Dec 21, 2021 · You can quit a game in Unity by calling the Application.Quit function, which will close a running application. However, while this works to end a built application, Application Quit is ignored …

  7. Unity - converting a Quaternion to a Vector3 - Stack Overflow

    Unity - converting a Quaternion to a Vector3 Asked 5 years, 4 months ago Modified 5 years, 4 months ago Viewed 18k times

  8. Rotate object in Unity 3D - Stack Overflow

    transform.rotation = Quaternion.LookRotation(Input.acceleration.normalized, Vector3.up); But i would like to rotate object like for example screen is rotating - 0, 90, 180 and 360 degrees. How can I do it …

  9. c# - Unity - IEnumerator's yield return null - Stack Overflow

    Jan 18, 2017 · I'm currently trying to understand IEnumerator & Coroutine within the context of Unity and am not too confident on what the "yield return null" performs. At the moment i believe it …

  10. Newest 'unity-game-engine' Questions - Stack Overflow

    In Unity, I have an idea for a simple game where, if a child object collides with an object tagged "wall" and presses the W button, the parent object moves towards the collided object. ...