Coach's collab with 'The Sims 4' could be emblematic of a new way of thinking for retailers and brands -- or is it?
Serious games harness the power of gaming to tackle real-world problems. Here are some examples aimed at three of the biggest ...
Closing your exercise rings or hitting your daily step count are satisfying achievements that can help kick-start healthy ...
Imagine you meet a teenage girl who starts telling you about her childhood, when she mentions, somewhat casually, that she ...
The research examining the effectiveness of focus apps is thin. One study examined a range of apps for reducing mobile phone ...
The global iGaming industry stands at the intersection of rapid technological transformation and evolving regulatory expectations. As player behaviors shift and governments tighten oversight, the need ...
Games and mobile apps share many challenges and opportunities that boil down to common growth strategies. Learn more at the Apps Business Summit on January 19th, a partner event of PGC London 2026.
ABSTRACT: This study examined the impact of age and gender on technological self-efficacy of teachers in implementing Ghana’s Standard-Based Curriculum (SBC). As the Ghanaian educational reforms ...
As financial operations (FinOps) adoption accelerates across Australian and Asia-Pacific (APAC) enterprises, the biggest challenge isn’t tooling – it’s people. Engineers are key to unlocking cloud ...
Tesla has changed the meaning of “Full Self-Driving”, also known as “FSD”, to give up on its original promise of delivering unsupervised autonomy. Since 2016, Tesla has claimed that all its vehicles ...
Scientists have a problem studying self-love. Research abounds on self-compassion, self-esteem, self-care, and even unconditional positive self-regard. Scholars have published definitions of these ...
Abstract: This research investigates the influence of gamification elements and self-efficacy on user acceptance of mobile shopping applications through an extended Technology Acceptance Model (TAM) ...