This week, Engadget Managing Editor Cherlynn Low joins us to look back at some of the highlights (and lowlights) of 2025.
One of Nex’s biggest marketing points is that it’s already attracted huge kid brands to the platform: Bluey, Peppa Pig, Gabby ...
In an interview with The Game Business, Nex CEO David Lee explained how the company’s decision to not sell games for Nex, but ...
The conventional wisdom is that Kinect was an albatross on Xbox One, making the system more expensive at launch and taking away resource power. But now, over a decade later, the Kinect-like Nex ...
Monthly hardware spending last month was $695 million, which is a 27% drop compared to last year and the lowest hardware ...
Unlike traditional consoles, the Nex Playground uses a built-in camera to track body movement, allowing kids to play games using gestures instead of controllers. The games focus on activity, rhythm ...
Of all major game publishers, Nintendo is the one most associated with bizarre controls. From the Virtual Boy to the Wiimote, Nintendo's history is studded with unorthodox new ways to play games — ...
The concept of a 3D scanner can seem rather simple in theory: simply point a camera at the physical object you wish to scan in, rotate around the object to capture all angles and stitch it together ...
I load Kinect devices with different IDs in the editor, but I can only open devices with index 0. And when I create two new BP_kinect in the scene When kinect specifies two indexes separately, only ...
After setting everything up as suggested in the unity samples for the Azure Kinect SDK, the body tracking works fine in editor but the build throws an exception in the log: "catching exception for ...
After falling in love with videogames during the days of the GameCube, Michael Beckwith has been writing about them since 2014. After graduating from university with a degree in Computer Games Design ...
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