It might surprise you to learn that one of the features that ended up being cut from Super Mario Bros. Wonder was live commentary, which, in a rather amusing twist, came with an optional Tsundere ...
According to game designer Koichi Hayashida, the team “spent about six months seriously developing live commentary” but “something about it just didn’t feel right.” Director Shiro Mouri noted that ...
Just when you thought the game couldn’t get any weirder. If you’re confused about that, we’re talking about the kind of thing where “outside people” would record reactions to things you’ve done, and ...
Super Mario Bros. Wonder had a sport-style commentary running alongside the action and the more we think about it, the more we’re sad it didn’t make it into the final game. As revealed in the game’s ...
Just imagine how harsh it would have been on the more challenging stages... When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Super Mario Bros.