Why is my floating point math so inaccurate? If you lurk on embedded C forums for much time at all you will run into a question like this: “Why is my floating point math so inaccurate? I do a few ...
One of the fun things about old video games, besides their obvious nostalgia, is that some of the more popular games have been pried apart and tinkered with for years, leading to a lot of new ...
Apple's version of BASIC for the Apple II that handled only fixed point numbers. Also called "Apple BASIC" and sometimes "Game BASIC" during its prevalence in the 1980s, many games were written in ...
As I stated earlier in the post Sneaking a Peek at Guava Release 11, Guava Release 11 provides numerous new classes including several classes specifically related to mathematical operations. In this ...